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Devlog
Integrated ingame Map Editor, update for 4.3
December 03, 2024
by
scorpion81
Added an integrated map editor and changed the game to run on godot 4.3 Older savegames will not work anymore with this version...
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Browser version added
May 28, 2024
by
scorpion81
Added a browser version of the game...
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Internal map format change
May 28, 2024
by
scorpion81
The maps are now pre-filled TileMaps from different packed scenes instead of pure data being loaded into the same map. This also affected the save file format. Saves in the prior format will not load...
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Performance and Aircraft
May 25, 2024
by
scorpion81
in the last update there was a performance bottleneck, which should be less severe now. The Aircraft unit in the game now attempts to circulate around its position and tries to fly some overpasses whe...
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Basic unit behavior
May 25, 2024
by
scorpion81
All units now have a basic behavior which decides whether to attack or retreat. That depends on health, nearby units and whether the unit can fire on the unit or the enemy unit can fire on the unit. I...
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Basic Saving and Loading
May 24, 2024
by
scorpion81
You can now save and load your current game state, there is also a basic UI. Nothing fancy yet...
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Update
May 18, 2024
by
scorpion81
Now you can pick a faction from the colored buttons above. Selection and building is restricted to the chosen faction, while attacking happens against different factions. There is a health bar above t...
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